proper fix for config foo and enable debugging

release/release-0.3.0
parent 185da9660a
commit 0cea2327f0
No known key found for this signature in database
GPG Key ID: 0B266738824CE0F0

@ -12,6 +12,7 @@ import (
)
type CheckCommand struct {
Debug bool `short:"d" long:"debug" description:"Turn on debugging"`
ConfigFile string `short:"f" long:"config-file" description:"Name of config file" value-name:"FILE"`
Servers ServersCommand `command:"servers" description:"checks on servers"`
Snapshots SnapshotsCommand `command:"snapshots" description:"checks on snapshots"`
@ -31,7 +32,12 @@ type CheckConfig struct {
func config(configFile string) {
if configFile == "" {
return
if !checkFileExistance( "config/check.toml") {
Unknown(fmt.Sprintf("Configuration file is missing: %s", configFile))
}
configFile = "config/check.toml"
}
viper.SetConfigFile(configFile)
@ -40,29 +46,28 @@ func config(configFile string) {
if err != nil {
log.Fatalf("Config file not found or error parsing: %v", err)
}
Config.UserId = viper.GetString("gridscale.userid")
Config.Token = viper.GetString("gridscale.token")
}
func main() {
if checkFileExistance("config/check.toml") {
config("config/check.toml")
}
if (os.Getenv("GRIDSCALE_USER") != "") && (os.Getenv("GRIDSCALE_TOKEN") != "") {
Config.UserId = os.Getenv("GRIDSCALE_USER")
Config.Token = os.Getenv("GRIDSCALE_TOKEN")
} else {
Config.UserId = viper.GetString("gridscale.userid")
Config.Token = viper.GetString("gridscale.token")
}
gsConfig := gsclient.DefaultConfiguration(Config.UserId, Config.Token)
Config.Client = gsclient.NewClient(gsConfig)
config := gsclient.NewConfiguration(
"https://api.gridscale.io",
Config.UserId,
Config.Token,
Checker.Debug, true, 120, 500,100)
Config.Client = gsclient.NewClient(config)
}
var parser = flags.NewParser(&Checker, flags.Default)
func main() {
if _, err := parser.Parse(); err != nil {
var parser = flags.NewParser(&Checker, flags.Default)
_, err := parser.Parse();
if err != nil {
if flagsErr, ok := err.(*flags.Error); ok && flagsErr.Type == flags.ErrHelp {
os.Exit(0)
} else {

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